Senior Technical Artist

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Senior Technical Artist

  • Location: Kent
  • Salary: Negotiable per year
  • Job Type:Permanent

Posted about 3 years ago

A games studio that I work with are looking for a Senior Technical Artist to join their team. You will be the bridge between art and programming teams. This client creates HUGE open-world environments for cutting edge games that are known around the world. This is a fully remote role; you will be required to go into the office when requested, for ad hoc meetings or bigger occasions.

You will:

  • Work with programmers and other technical artists to work on complex environmental effects
  • Support asset creation so they can be easily integrated into each game
  • Develop and implement workflows, tools, and pipelines for the art team
  • Assist with performance profiling and optimisation
  • Review emerging technologies and developments

You will need:

  • To be very proficient in Unreal Engine 4; including materials and Blueprints
  • A solid understanding of Physically Based Rendering
  • Commercial experience with Houdini
  • A good understanding of Maya, 3DS Max and Zbrush
  • To ideally have experience or an understanding of C++ and/or Python

If you're interested, please click apply and I'll be in touch to discuss next steps.